![]() Return the remaining three to the box without looking at them. Shuffle the seven exit markers face down and then deal one onto each of the four exit locations on the gameboard. Place the Boogeyman, Boy, Wound, and Hero Party markers in their starting locations on the board. Place the gameboard in the center of the play area with the player action sheet next to it. The goal of the game is save the boy by finding and entering the correct exit before the boy is lost. You can download a copy of the rulebook here. These are also randomly place according to their areas. Encounters can be an event, a task to complete, or activate an ally or enemy leader. Image courtesy of 3WS.Īs players move onto a location, they activate an encounter. This encounter card is an event that adds enemy troops to the space. There are four different location areas and location cards are placed randomly within their assigned area at the start of each game, so you never know what you will find until you explore it. Image courtesy of 3WS.Īs the players explore the map, they find new locations, most of which have some type of effect. The Trenches is a location in the Brooklyn Creek area. Loyalties can change during the course of the game and your victory conditions depend on your loyalty. Loyalty cards are kept secret and let the player know if they are loyal to the Boy or to the Boogeyman. However, there can be a traitor in the midst. They all have various negative effects on the players. Image courtesy of 3WS.īoogeyman cards are drawn and played when the coin lands on the Boogeyman side. Boogeyman cards are never good and can’t be avoided. Some action cards are stained and can have a detrimental effect when played. Players use action cards during the game to play actions as well as support actions of other players. Some action card are used to attach enemies. Image courtesy of 3WS.Įach of the six character sheets show the name and characteristics of the character as well as their skills and their strength and weakness. The Jester is one of the playable characters. The areas include Brooklyn Creek, the Ruined Zoo, Hopscotch, and the Jungle. The map is divided into four areas, each with a variety of locations. It also has tracks and spaces used for markers during gameplay. The gameboard features a map of the world inside the closet in which the Boogeyman reigns. Players explore the map on the gameboard as they look for the boy. Note: My review is based on a digital prototype copy, so it is subject to change and may not reflect final component quality. ![]() New to Kickstarter? Check out our crowdfunding primer. The game is based on the New York Times bestselling series of graphic novels by the same name. The Stuff of Legend was designed by Kevin Wilson and published by Th3rd World Studios, with illustrations by Charles Paul Wilson III, and graphic design by Michael DeVito. It’s currently seeking funding on Kickstarter, with a pledge level of $70 for a retail edition of the game or $99 for the Boogeyman edition of the game which includes deluxe components, character miniatures, and more. The Stuff of Legend is a cooperative game for 3-6 players, ages 12 and up, and takes about 60-120 minutes to play. Can the loyal toys find the boy and save him before he is lost forever? What Is The Stuff of Legend? The Boogeyman has an army of his own to try to stop them–the boy’s disgruntled and discarded toys that have been relegated to the closet. They find themselves in a world where they have become real and can be hurt. Led by the courageous toy soldier known as The Colonel, the toys move into the closet and enter the realm called The Dark. The boy’s devoted toys decide to embark on a rescue mission to save their boy. A boy sleeping peacefully in his room is snatched from his bed by the Boogeyman and dragged into the closet. However, in Brooklyn, New York, another war is about the take place. World War II is raging in Europe and the Pacific.
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